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Weekly 2 minutes of reading

Weekly – Friday 08.12.23

Article author :

Catherine Coyette

Rédactrice et pigiste freelance depuis 2020, Catherine mixe sa passion de l’événementiel où elle promeut les micro-brasseries artisanales avec l’écriture. Elle forme également des profils variés à la plume. Un brin féministe, la défense du statut des femmes dans la société lui tient particulièrement à cœur. Italienne de naissance, elle s’y échappe chaque année quelques jours. Soucieuse de l’écologie, elle est la reine de la récup’ et des bons plans…

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Friday is weekly: a digest of what the team has seen, read and listened to, and wants to share with you.

AI as a means to detect gambling addiction

Gaming 1, a Belgian online gambling company, is now utilising artificial intelligence (AI) to keep a close eye on the behaviour of at-risk gamblers. More monitoring for fewer abuses is the goal. This project is co-driven by Gaming 1 and a researcher and lecturer at the Université Libre de Bruxelles, Xavier Noël, an addiction specialist. How does it work? More frequent consecutive bets or larger amounts placed by the punter alert the programme and allow it to assess the netizen’s addiction in real time. As well as sending emails, Gaming 1 offers personalised contact by suggesting modifications the user may adopt. In terms of the outcome, the company states that it has seen the behaviour of the punter changing in positive ways. In the future, all of the clicks left on the computer will be analysed by researchers at the ULB. Useful bridges for happy wagering…

Transmedia innovations for the autumnal return to school at the Haute École Albert Jacquard

Recently, the Haute Ecole Albert Jacquard (HEAJ) in Namur effected its autumnal return to school. The HEAJ is the main Walloon higher education establishment offering training in the professions of the creative and digital industry. On November 14, kingkong discovered little gems under construction, notably an initiative to raise awareness on issues of mental health: bandage me. Its creator aims to aid those who, like herself, are affected by psychological disorders. Over time, several media will be produced (web series, podcast, social networks). Whilst some students work solo, others graft away in groups. Such is the case with Ar(t) Définir, a team which offers the opportunity to live art in order to understand it. The Dreamnight ‘70s team for its part has concocted, for the duration of an evening, an immersive comeback to the madness of the 1970s. This start of the autumn term was the opportunity for the project holders to meet investors and potential partners. A form of informal, challenging and original speed dating.

Parallax Creativity awards, the digital serving social impact

If you are talking about digital skills, then Liège has plenty of them. This is amply demonstrated by the Parallax Creativity awards, a biennial digital arts competition based in Liège. The jury has selected some thirty out of all the works submitted, now exhibited at the Souplex, a multidisciplinary space located in the Ardent City. What type of public is Parallax reaching out to? The passionate, the self-taught, students regardless of age, etc. On Friday, November 17, the laureates of this second edition competed at the Grand Poste in various categories: photography, video, 2D/3D animation, graphic design and memes/GIFs. Just one condition: the works entered for competition had to tackle a social problem. Art is a message vector and the project aspires to support engaged artists. Ambitious, Parallax also aims to establish a genuine structure which will enable emerging digital talents to express their passion. Oufti, next year, will you be the next?

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